Videogames get a bad rap for having bad stories when compared to other mediums such as books. It could be because a lot of videogames are a little lacking in the plot department, or it could be because even if a game has a great story, it is completely butchered by someone, such as Uwe Boll, who has no understanding of how to handle a great concept.
The Gears of War comic seems to follow the same trend of taking a good idea created in the videogame world and completely butchering it, knowing that even if it is awful, people are still buying the name. Sure, Gears doesn't have an amazing story in the ways the "Halo" or "Bioshock" games do, but the overly macho heroes fighting off a mysterious monster horde on a futuristic planet is still entertaining, except when transfered over to the pages of a comic book, apparently.
The art is mediocre at best. The story involves a lame search and rescue mission that ends in a fight with the Locust. The first issue in a comic arc usually are slow and get things moving for the next few issues, but this story seems to have no direction other than to rescue survivors who have gone missing and return to the human stronghold. It is possible that an exciting threat will arise, or that a new important mission will sidetrack the Gears from getting back to base, but so far it seems as if nothing is happening that couldn't be summed up in one short level in the Gears of War videogame. Hopefully the writers have something much larger planned, because if they don't, this could be a very short series.
2/5 stars
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